Gaming Trend Review

FlatOut 2
- Official Site
- Platform: PC
- Publisher: Vivendi Universal
- Developer: Bugbear Entertainment
- Release Date: 08/01/06
- Genre: Driving
Pros
- Strong Graphics engine keeps framerate pretty even
- Good choice of rock music in the playlist
- Easy to get into Multiplayer
Cons
- Interface is basically the console interface...and can only be manipulated through the keyboard
- The racing AI is annoying because of the boosts it gets
- Really needs an analog controller to play
by Tom Tjarks
The laws of physics state that two physical objects cannot occupy the same point in space. FlatOut 2 encourages you to test this law on every lap of the track. The combination of velocity, impacts, and varying track surfaces make this game a challenge to drive throughout your run at the career mode. Let us take a closer look at this equation, and see what this game adds up to.
Before I get started, lets be clear on what kind of system this 'equation' is running on:
- Athlon 3000XP
- 2 gigbytes of Corsair Value Select RAM
- ASUS A8N-SLI Premium Motherboard
- Nvidia Geforce 7900GT video card
- AC97 Sound
- Logitech MX 1000 mouse
Throughout your career, you will earn money by winning (or placing) in the various Cup races. You then use that money to purchase better cars, and upgrade the various parts, making your car stronger and faster for the next race. Part of those winnings come from crashing into your opponents, or causing the most destruction on the track. A Cup race consists of three to seven tracks at which you are awarded points at the end of the race. Once you have completed the Cup by placing in the top three, it unlocks an special event for you to play. These events vary, from Destruction Derby Arenas to special events such as Stone Skipping (using your driver), or Royal Flush, in which you use your driver to hit large metal cards to make your hand. By winning first place in every event, you are awarded the ability to purchase special cars to use in your races.
In the race, it is everything goes to get first around the track. Any impacts you make on other cars awards you Nitro to use, and if the hit was solid enough , you will earn bonus Nitro. Some of my best moments in races occured when I ran someone clean into a wall with Nitro, causing them to crash severely or even blow up, eliminating them from the race. Crashing through windows into buildings or destroying propery on the way also earns you Nitro to use, and may even reveal shortcuts to take along the way. Everything about this game encourages you to think of alternate ways to win the race, whether you destroy your opponent or drive around them.
By the time you finish Career mode, you will have played all the tracks to death. And what really makes this game is the ability to go online and play real people on the different courses. There are many different modes to play from destruction derbies to full on circuits (multiple tracks in a session). Online was very simple to set up, with no login system to be dealt with. It was nice to just be able to connect and drive. The game also allows for hotseat play of the various special challenges, and LAN play. I had a lot of fun getting online with eight people and tearing it up, and the netcode seemed to be fairly lag resistant. The game didn't provide a way to specify what upgrades you used, only just 0%, 50%, or 100% upgrades. In the real world, driving is characterized by using traffic lanes, turn signals, avoiding other vehicles, and well regulated use of the gas and brake pedals. This is what would be expected when you climb behind the wheel of a car. In Flatout 2, all real world driving conventions are thrown right out the window, and the only rule is to be in First Place. Of course, your car finishing the race in one piece is a requirement of winning as well. FlatOut 2 makes both these goals enjoyable from the first race all the way to the last one.


