Firing Squad posted an interview with novelist Keith R.A. DeCandido who has written a prequel novelization to the cancelled
StarCraft: Ghost game.
FiringSquad: What can you tell us about the novel's storyline at this time?
Keith R.A. DeCandido: Well, like I said, it was originally designed as a prequel to the game. The game was going to be a first-person shooter, in which you-the-gamer play Nova, a Ghost -- basically a powerful telepathic and telekinetic assassin with excellent martial arts and weapons skills. What NOVA the novel does is tell the character's backstory and show how she got the point she's at in the game.
Nova Terra started out as a scion of the Old Families on Tarsonis. Because of her family's position, her telepathic talents have been kept a secret -- both from the Confederacy of Man and from Nova herself. At least, it's kept secret until tragedy strikes the Terra family, and Nova finds herself in the worst part of Tarsonis City, being chased by a Wrangler, a special agent trained to seek out telepaths to be brought into the Ghost program. The novel follows Nova's tribulations in "the Gutter," and the Wrangler's attempts to track her down.
The full interview can be found
right here.